Lost Eidolons: Veil of the Witch
RPG, Roguelite, Strategy, SRPGOcean Drive Studio
# Introduction to Lost Eidolons: Veil of the Witch
## 1. Quick Facts
| Item | Details |
| --- | --- |
| Game Title | Lost Eidolons: Veil of the Witch |
| Genre | Tactical RPG × Roguelite |
| Combat System | Turn-based · Grid tactics |
| Developer | Ocean Drive Studio, Inc. |
| Platforms | PC / PS5 / Xbox Series X|S / Nintendo Switch |
| Relation to Series | A spin-off within the Lost Eidolons universe |
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## 2. Story Background: A Pact You Can't Refuse
You wake up after a shipwreck.
Around you: an unfamiliar island, wandering shades—and a slate of memory completely wiped clean.
As life slips away, a figure claiming to be a "Witch" offers you a hand.
Her terms are simple and brutal:
> **Clear the island of all insurgents for her, and you live.**
You don't know who she is, nor who you used to be.
The only certainty is—**this contract is changing you, step by step.**
The story of Lost Eidolons: Veil of the Witch revolves around:
- Whether the truth of your memories is worth recovering
- The boundary between obedience and resistance
- If your power is given by another, are you still free?
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## 3. Core Gameplay: Every Move Has a Cost
### 1️⃣ Grid-based Turn Combat: Battles That Test Your Thought
The game uses classic **grid-based turn combat**, but it isn't "old-fashioned."
- Each unit has a clear class role and skill responsibilities
- Positioning, turn order, and timing of abilities decide victory
- One mistake can send the entire squad into collapse
This is not a contest of raw numbers; it's a process of **making moves like chess**.
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### 2️⃣ Roguelite Structure: Failure Is Not the End
Each descent into the island's depths is a fresh journey:
- Map routes, events, and enemy combinations are procedurally generated
- Power relics and perilous choices coexist
- Death means starting over, but not empty-handed
You will gradually learn:
**Failure itself is a necessary path toward the truth.**
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### 3️⃣ Party Building: Define Your Tactical Identity
- Multiple recruitable characters with distinct classes and combat roles
- Limited party size—selection itself is a strategic decision
- Skills, talents, and relics combine to shape your builds
You can opt for:
- Steady, defensive advances
- High-risk, high-reward burst strategies
- Control- and terrain-centered tactical synergies
Each build is a new solution to the same problems.
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## 4. Why It's Worth Playing
- 🧠 **Solid strategic depth**: every turn demands thought
- 🔁 **High replayability**: Roguelite systems keep each run fresh
- 📖 **Rich atmospheric narrative**: dark fantasy meets a mysterious witch
- ⚖️ **Approachable but uncompromising difficulty**: welcoming to newcomers while respectful of hardcore players
- 🔧 **Ongoing updates**: content and balance are continuously refined
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## 5. Updates and the Game's Future
The developers continue to add new content:
- New difficulty tiers and challenge modes
- New relics, skills, and build directions
- Improvements to combat feel and visual presentation
The game is not a one-off experience but a **continually evolving tactical proving ground**.
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## 6. Who Should Play It?
If any of the following describe you, this game is worth your attention:
- You enjoy tactical grid-based strategy games
- You love the randomness and growth loop of Roguelites
- You care about worldbuilding and atmospheric storytelling
- You relish the "lose → analyze → get stronger" cycle
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## 7. Conclusion
Lost Eidolons: Veil of the Witch is not a game that prioritizes instant gratification.
It is more like an ongoing trial that keeps questioning you:
> **If the price of survival is fulfilling another’s will, are you still free?**
Through repeated battles and deaths, you may find that what’s revealed is not only your memories,
but your own choices.